It also represents how well a character might be able to recognize the names of famous Lasombra and know the trends of the Clan within given regions. LotN [Rev]: 43; VtM [Rev]: 85 You are aware that the Lasombra are traditionally associated with darkness, with a lust for power and with the sea. You have heard that the Clan first originated somewhere in the Mediterranean and know that they have had heavy ties to Italy and Rome. You know that their oft-used nickname "Keepers" comes from the story of Cain in Genesis. CbL: 17; CbL [Rev]: , 41; PGttHC: 34 You know that the Lasombra cast no reflection in mirrors or reflective surfaces, and that their association with darkness leaves them somehow more vulnerable to the sun and to fire.
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Also known as the Keepers, the Lasombra have their shadowy tentacles in the infrastructure of nearly every major mortal institution.
They claim influence over governments from Spain to Mexico to the Phillipines, numerous corporations, and even the Catholic Church. They are the leaders of the Sabbat and have destroyed their Antediluvian progenitor. They are capable, ruthless, and have a plan to not only defeat the Camarilla but to dominate the entire planet and more. Rather than trying to explore the grand history of the Lasombra, this clanbook is an intimate examination of the process of becoming a Lasombra.
The narrators are former shovelheads neonate Sabbat vampires who have proven themselves and now they are being taught, along with the reader, the history and inner secrets of the clan. Told from the perspective of an unnamed Lasombra who is chasing his Sire through the outdoor market in the Moroccan city of Marrakesh, the introductory story in Chapter One, Dusk in Marrakesh, sets the mood and the atmosphere for the entire book.
While his Sire slips from shadow to shadow amongst the booths of the market, the childe must locate her. The childe knows that it is not a game but a test and is determined to prove himself and his worth. From the shadows, his Sire tells him about Les Amies Noir. The Sire, who is obsessed with mirrors and has a home filled with them, stops to admire a bronze mirror which the childe takes and later uses to reflect light and dispel the shadow that the Sire had just stepped out of, locating her and winning this game.
His reward is the honor of another test that awaits him the following night. Dusk in Marrakesh condenses everything the reader needs to know about clan Lasombra.
The childe and most likely the Sire are being tested continually by their superiors. Setting the story in Marrakesh with Lasombra characters evokes the frequently forgotten history of the Al-Andalus and Arabic domination of the territories that would eventually become Spain and Portugal. The Lasombra consider Spain their home, a great territory that is every bit as central to their clan identity as the Carpathian Mountains are to the Tzimisce, and although the Lasombra claim to have guided the history of their homeland, the history has also left its mark on them as well.
The Lasombra claim that their strength comes from their mastery of their inner darkness which is manifest in their use of Obtenebration, the clan Discipline that allows a Lasombra to control and manipulate shadows. Like the Brujah who dream of the glories of Carthage, the Lasombra hold the Roman Republic as the pinnacle of civilization. They exalt a Rome ruled by a powerful oligarchy where only the nobles could fight in the Legion and a man had to show his scars to receive a seat in the Senate.
The wealth and power of Rome attracted other Kindred clans, the Toreador, the Malkavians, and the hated Ventrue. When the Lasombra left to lead wars against Carthage and to spread the power of Rome, the Lasombra delegated the responsibility of maintaining the city of Rome to the Ventrue. The Ventrue, not the Lasombra, were responsible for the fall of Rome and the Lasombra have never forgiven the Ventrue which began the feud between these two clans.
The core narrative of this chapter, however, is the diablerie of Lasombra by Gratiano. After the fall of Rome, Lasombra had moved his haven to Siracusa where he slumbered and watched his children from afar. Lasombra learned of a cunning mortal who he soon Embraced. Taking shadow boxing to a whole new level Monsignor Alfonse claims that the Lasombra were instrumental in helping defeat the Moors and creating the Kingdom of Spain.
As the Spanish armies pushed the Moors out of the Iberian Peninsula, the Lasombra also sought out those Lasombra who followed Montano, many of who were of Moorish descent.
The Reconquista was successful, but the Lasombra who controlled the Catholic Church used that organization to create the Inquisition to hunt their enemies. The Inquisition quickly grew beyond the control of the Lasombra, and the Inquisition, now known as the Society of Leopold, still hunts supernatural creatures in the modern nights.
Under the influence of clan Lasombra, the Spanish Court began funding explorers to travel across the Atlantic where they found new lands for the Lasombra to conquer. In the New World the Lasombra spread quickly displacing the native populations and werewolves with the help of Spanish Conquistadors such as Cortez and De Soto. Now called Mexico City, no other city in the world has a higher density of Lasombra.
With arrogance only a Lasombra can claim, Monsignor Alfonse asserts that the Lasombra controlled nearly every aspect of the colonization of North and South America. The most important part of the history of the Lasombra is what it leaves out. Other clanbooks and other supplements have covered the history of Caine, the first city and the feuds of the Antediluvians.
The Lasombra believe they have severed their ties to those feuds and focus on the present. They killed their Antediluvian progenitor, and the stories and myths of him no longer matter.
This chapter discuss what it means to be a Lasombra and some of the variations that have occurred within the clan. Essentially, Lasombra do not have reflections in mirrors, pools of water, silvery surfaces, etc.
A new Merit, Faint Reflection, gives the Lasombra a translucent reflection in mirrors and other reflective surfaces. Two new levels of Obtenebration are also included in this chapter. Obtenebration Level 7 gives the Lasombra the ability to spy on others via shadows at great distances which is underwhelming for one of the highest level Disciplines in the game.
Although having a paranoid Kindred who want talk if there are any shadows around would be amusing. One of the themes for the Lasombra in this clanbook is a need for exploration and conquest. They led the Romans on journeys of conquest from Italy all the way to the British Isles. Once they had secured the Spanish throne, the Lasombra funded voyages across the Atlantic to discover the new world and subdue the peoples there.
Their desire for conquest and exploration has not ended. The Jyhad is only one of the many wars that the Lasombra will fight. After they have won the Jyhad and brought all over vampires to their banner, they will destroy the werewolves, the changelings, the mages, and even the wraiths. Once all their enemies are buried or reburied as the case may be, they will leave the Earth behind to seek out new worlds to conquer amongst the stars.
Unlike some of the other clanbooks, where an idea like this devolves into a catastrophic mess of giant mushrooms like Clanbook Nosferatu , the Lasombra plan to spread throughout the universe is the obvious end game for a clan this megalomaniacal. How, in a clan of power hungry megalomaniacs where personal power can be quickly gained by consuming the blood and soul of a clanmate, does everything not degenerate into a bloody free for all?
Rather than allowing a bloody melee for power, the Lasombra have set up a council of Elder members who hear arguments for why a Lasombra should be allowed to kill and diablerize another member of the clan. Any Lasombra with a grievance may request to argue his or her case before the Court of Blood. The court then decides if the case has merit and whether the Lasombra should be allowed to diablerize his target.
The target is never told that the council is deciding his fate. The Court of Blood is an excellent way of keeping Lasombra players in line as the Court of Blood provides both a means for seeking to gain further power and provides a punishment for Lasombra who turn against their own kind without permission.
Clanbook Lasombra ends with a chapter dedicated to example Lasombra characters that players and Storytellers can choose from and an Appendix with noteworthy Lasombra NPCs. These final sections are the weakest section of the book because none of these character templates or NPCs stand out as special. The templates offer a selection of obvious archetypes lacking any real creativity. There is a priest, a pirate and a child prodigy. Also, these character templates are not very useful for players who have moved on to V20 because they use an alternate virtue, Morale, rather than Courage.
The Noteworthy Lasombra found in the Appendix are not very noteworthy. The two most interesting characters are Montano and Gratiano who are covered in an earlier chapter in the book and the Appendix redirects the reader to Children of the Inquisition. As exciting and well-written as the rest of Clanbook Lasombra is, this section feels more like the authors were simply checking off a section on the list. Appendix with NPCs?
However, this is a small gripe with an otherwise brilliant book. Antitribu pirate. I have nothing else to offer. Clanbook Lasombra is a superb example of how a supplement focused on one clan should be written.
The personality of the Lasombra comes through the text and each section not only informs the reader about the clan but also provides information on how to role play a Lasombra. Anyone who wants to play a Lasombra should own this book.
It a must have. Nevertheless, this book does have some problems. Those are small problems in another wise excellent book. This is the textbook on how to play a Lasombra and how a good supplement focused on a clan, tribe, or tradition. Posted by.
Clanbook: Lasombra Revised
Edit Several thousand years ago, a tribe of proto- Maasai people were ordered by a pale spirit to produce a child for him. This child was trained to lead by having every member of the tribe obey him, and he was trained to be loyal by extensive gifts and rewards from the Lasombra Antediluvian. The experiment failed, and Lasombra punished the tribe by wiping out half of its population. This shaman-in-training offered his life to Lasombra — in life, death, and beyond, with no price asked. Ontai obeyed, and a shaken Lasombra called off the execution and embraced Ontai, renaming him Montano , and bringing him to the Mediterranean. From the very beginning, the Lasombra have been tied to the sea.
Also known as the Keepers, the Lasombra have their shadowy tentacles in the infrastructure of nearly every major mortal institution. They claim influence over governments from Spain to Mexico to the Phillipines, numerous corporations, and even the Catholic Church. They are the leaders of the Sabbat and have destroyed their Antediluvian progenitor. They are capable, ruthless, and have a plan to not only defeat the Camarilla but to dominate the entire planet and more. Rather than trying to explore the grand history of the Lasombra, this clanbook is an intimate examination of the process of becoming a Lasombra. The narrators are former shovelheads neonate Sabbat vampires who have proven themselves and now they are being taught, along with the reader, the history and inner secrets of the clan.